Echo wiki

Guarded Mending

Reacts to what happens in a fight, for the whole loadout.

On a perfect guard, restore 1.84% to 2.16% of your max health.

Cooldown 0.3s

Possible rolls

RarityRestoration
Common1.29–1.51%
Uncommon1.56–1.84%
Rare1.84–2.16%
Epic2.12–2.48%
Legendary2.39–2.81%

Copies and slots

Copies
Does not stack. A second copy does nothing while the first is active. Copies anywhere in the loadout compete.
Rolls on
Any slot
Lowest rarity
Common

Dev, built from dev-v0.1.69b. Every number comes straight from the game's own data.