Jarring Guard
Reacts to what happens in a fight, for the whole loadout.
When you block a melee hit, inflict Weakened on the attacker.
−5.4% to −4.6% damage ; lasts 3s.
Possible rolls
| Rarity | Damage(lower is stronger) |
|---|---|
| Common | -3.78–-3.22% |
| Uncommon | -4.59–-3.91% |
| Rare | -5.4–-4.6% |
| Epic | -6.21–-5.29% |
| Legendary | -7.02–-5.98% |
Copies and slots
- Copies
- Does not stack. A second copy does nothing while the first is active. Copies anywhere in the loadout compete.
- Rolls on
- Any slot
- Lowest rarity
- Common