Echo wiki

Pierce Ward

Always on, for the whole loadout.

+2.76% to +3.24% Pierce resistance

Possible rolls

RarityPierce Resistance
Common1.93–2.27%
Uncommon2.35–2.75%
Rare2.76–3.24%
Epic3.17–3.73%
Legendary3.59–4.21%

Copies and slots

Copies
Up to 3 copies count in full. Past that, the weakest copy goes quiet: lowest rarity first, then lowest roll. Copies anywhere in the loadout compete.
Rolls on
Head, Chest, Gloves, Pants, Boots, Ring, Necklace, Earring
Lowest rarity
Common

Linked

Damage types

Dev, built from dev-v0.1.69b. Every number comes straight from the game's own data.