Steady Guard
Reacts to what happens in a fight, for the whole loadout.
When you block a hit, restore 1.84 to 2.16 stamina.
Possible rolls
| Rarity | Restoration |
|---|---|
| Common | 1.29–1.51 |
| Uncommon | 1.56–1.84 |
| Rare | 1.84–2.16 |
| Epic | 2.12–2.48 |
| Legendary | 2.39–2.81 |
Copies and slots
- Copies
- Up to 2 copies count in full. Past that, the weakest copy goes quiet: lowest rarity first, then lowest roll. Copies anywhere in the loadout compete.
- Rolls on
- Head, Chest, Gloves, Pants, Boots, Ring, Necklace, Earring
- Lowest rarity
- Common